New in Larp: June 25, 2013
The larp world in the US and beyond is exploding with awesome art-larpy goodness. Here’s a massive list of all the new cons, larps, and thought pieces you’ve just got to check out.
The larp world in the US and beyond is exploding with awesome art-larpy goodness. Here’s a massive list of all the new cons, larps, and thought pieces you’ve just got to check out.
The Wyrd Con Book, edited by Sarah Lynne Bowman and Aaron Vanek is out. The book is an anthology of essays about gaming and larp put out by California’s Wyrd Continue Reading →
At Wyrd Con, I learned about transmedia, alternate reality games, and hobnobbed with the west coast’s finest larpers and game designers.
In a sure sign that all of the world will larp at least once before the apocalypse, I recently learned that muggle quidditch may be played alongside more quote-unquote ‘normal’ Continue Reading →
Come out of the larp closet in three easy steps: explain it to non-gamers using analogy, own it and forget about the haters, documentation doesn’t hurt. Advice from seasoned gamers.
The first stop on my crazy Nordic tour was Fastaval, a convention devoted to board-gaming, larps, and freeform games. What are freeform games, you ask? No one knows for sure. Continue Reading →
Why on earth do people larp? Lots of reasons. Hear them from the giant, animatronic horses’ mouths.
The experts risk potential hate mail by describing which types of games they find unappealing.
Do you prefer one-shot or campaign larps? The experts weigh in on what they like and why.
You’ve got to know when to hold ’em and know when to fold ’em. Tips from experts on how to know when it’s time to retire your character.