Save the Munbax!
It’s been a while, but I’m back, baby (…and with a new baby). I’ve taken time away from the blog to focus on new acts of creation, like literal childbirth, Continue Reading →
It’s been a while, but I’m back, baby (…and with a new baby). I’ve taken time away from the blog to focus on new acts of creation, like literal childbirth, Continue Reading →
Today’s post represents is joint project between prof Alessandro Canossa and me (Lizzie Stark). We delivered a talk on playable characters in larp for the Playful Virtual Characters Workshop at Continue Reading →
Today’s guest post on designing for the power fantasy comes from Polish designer Kamil Bartczak. The power fantasy—the fantasy of having supernatural abilities allowing you to do anything you want, defeat Continue Reading →
When it comes to larp, venue matters, because spatial design is a huge part of the experience of a larp. On some level, this is obvious. Harry Potter in a Continue Reading →
Over the past few days, prompted by a bunch of discussion on social media, I’ve been thinking a lot about larp and social justice, and how the two go together. Continue Reading →
It’s not easy to be a larper with disabilities. A couple weekends ago, US designer Shoshana Kessock and I put our heads together and workshopped the issue. What we need, Continue Reading →
For the last year, I’ve been working hard on my second larp, In Residency, a short larp about the trials and tribulations of making art and hanging out at an artists colony. Continue Reading →
I’m pleased and proud to present this collection of three freely downloadable larps by Finnish designer and doctor of larp, J. Tuomas Harviainen. Harviainen’s larps are the drug of choice Continue Reading →
If you want to make your larp less racist, here are a few things to consider, design-wise.
I’ve noticed that there’s this one thing that everyone wants to get right in a larp. Organizers and designers want to get it right so much—and the complementary fear of Continue Reading →