Announcing the Night Cafe
It’s official! Kellian Pletcher of Green Door Labs and I have joined forces as Green Star Productions, which is building an interactive theater pop up in Boston this July. The Continue Reading →
It’s official! Kellian Pletcher of Green Door Labs and I have joined forces as Green Star Productions, which is building an interactive theater pop up in Boston this July. The Continue Reading →
It’s been a while, but I’m back, baby (…and with a new baby). I’ve taken time away from the blog to focus on new acts of creation, like literal childbirth, Continue Reading →
My three-part essay, “Performing the Real,” is out on the Peabody Essex Museum’s website for their forthcoming exhibit Playtime. I had the pleasure of consulting on Playtime last year. The essay explores Continue Reading →
Today’s post comes to us from Spanish larp designer Mirella Machancoses. I was so flattered to be asked to write a post on larp in Spain—such a compliment! However, the topic Continue Reading →
This year in the US has seen a bunch of large and small, well-planned and hastily put together protests. I’ve been to a few. From an experience design standpoint, some Continue Reading →
This is a little bonus advice from Alex Roberts and Lizzie about the nuts and bolts of writing larp critique. It’s loosely connected to our recent three-part series on larp Continue Reading →
Welcome to the final part of designer Alex Roberts and Lizzie’s three-part series on larp critique. Previously, we defined larp critique, particularly in contrast to reviews and criticism. We went Continue Reading →
Previously, Tor Kjetil Edland and I wrote about some mysteries around the player organizer contract. Today, I offer up the template I’ve developed over time as an event-runner. It’s not Continue Reading →
This week’s post is a collaboration between Lizzie and crack designer Alex Roberts. It’s the second in a series of three posts about larp critique. In our first post we Continue Reading →
One evening, over a post-con glass of wine, Alex Roberts and I started talking about larp critique, and what might be possible with a strong, healthy constructive culture. We continued Continue Reading →