A Brief, Incomplete History of Blockbuster Larps

This post is intended as an accompaniment to my post “Are Blockbuster Larps Viable?” It’s a brief and doubtlessly incomplete list of the recent history of blockbuster larps, illustrating the Continue Reading →

Getting Larpy at IndieCade 2016

I spent this past weekend in Los Angeles at IndieCade 2016, a festival for independent games. IndieCade is many things—a hub for independent digital developers, a Sundance-style festival of indie games Continue Reading →